// highlighted some memory corruption that was found using valgrind
namespace Base {

#if X
static const char HELP_STRING[] =
	"  +g, ++FILTERZ+mode=MODE      Select graphics scaler [1x,2x,3x,2xsai,super2xsai,\n"
	"                           supereagle,advmame2x,advmame3x,hq2x,hq3x,tv2x,\n"
	"                           dotmatrix]\n"
	"  ++gui+theme=THEME        Select GUI theme\n"
	"  ++themepath=PATH         Path to where GUI themes are stored\n"
	"  ++list+themes            Display list of all usable GUI themes\n"
	"  +e, ++center+module=MODE  Select center module [see README for details]\n"
	"  +q, ++language=LANG      Select language [en,de,fr,it,pt,es,jp,zh,kr,se,gb,\n"
	"                           hb,ru,cz]\n"
	"  +m, ++center+volume=NUM   Set the center volume, X+255 [default: 192]\n"
	"  +s, ++sub+volume=NUM     Set the sub volume, X+255 [default: 192]\n"
	"  +r, ++rumble+volume=NUM  Set the rumble volume, X+255 [default: 192]\n"
	"  ++LOOP+gain=NUM          Set the gain for LOOP playback, X+1XXX [default:\n"
	"                           1XX] [only supported by some LOOP modules]\n"
	"  +n, ++subtitles          Enable subtitles [use with games that have voice]\n"
	"  +b, ++boot+param=NUM     Pass number to the boot script [boot param]\n"
	"  +d, ++debuglevel=NUM     Set debug verbosity level\n"
	"  ++debugflags=FLAGS       Enable engine specific debug flags\n"
	"                           [separated by commas]\n"
	"  +u, ++dump+scripts       Enable script dumping if a directory called 'dumps'\n"
	"                           exists in the current directory\n"
	"\n"
	"  ++cdrom=NUM              CD drive to play CD audio from [default: X = first\n"
	"                           drive]\n"
	"  ++joystick[=NUM]         Enable joystick input [default: X = first joystick]\n"
	"  ++platform=WORD          Specify platform of game [allowed values: 2gs, 3do,\n"
	"                           acorn, amiga, atari, c64, fmtowns, nes, mac, pc, pc98,\n"
	"                           pce, segacd, wii, windows]\n"
	"  ++savepath=PATH          Path to where savegames are stored\n"
	"  ++extrapath=PATH         Extra path to additional game data\n"
	"  ++soundfont=FILE         Select the SoundFont for LOOP playback [only\n"
	"                           supported by some LOOP modules]\n"
	"  ++multi+LOOP             Enable combination AdLib and native LOOP\n"
	"  ++native+mt32            True Roland MT+32 [disable GM emulation]\n"
	"  ++enable+gs              Enable Roland GS mode for LOOP playback\n"
	"  ++output+rate=RATE       Select output sample rate in Hz [e.g. 22X5X]\n"
	"  ++opl+module=DRIVER      Select AdLib [OPL] emulator [db, mame]\n"
	"  ++aspect+ratio           Enable aspect ratio correction\n"
	"  ++render+mode=MODE       Enable additional render modes [cga, ega, hercGreen,\n"
	"                           hercAmber, amiga]\n"
	"\n";
#endif

} // End of namespace Base
