7 #include <UserEvent.idl>    24         valueobject MuteChangedEvent extends 
event.UserEvent {
    29         valueobject StateChangedEvent extends 
idl.Event {
    32             boolean mutedTemporarily;
    40         void mute(in 
boolean muted);
    58         void activate(in 
boolean on, in 
string reason, in 
int timeout);
    69         State getState(out 
string reason, out 
boolean mutedTemporarily);
    77         void muteCurrentActivation();
 Beeper is currently active due to an internal alarm notification. 
Definition: InternalBeeper.idl:19
string reason
Activation reason. 
Definition: InternalBeeper.idl:31
Beeper is currently off. 
Definition: InternalBeeper.idl:18
Basic IDL definitions. 
Definition: Event.idl:10
Human Machine Interface. 
Definition: ExternalBeeper.idl:14
State
Activation state. 
Definition: InternalBeeper.idl:17
Internal beeper interface. 
Definition: InternalBeeper.idl:15