| drop() const | irr::IReferenceCounted |  [inline] | 
| getAnimationSpeed() const =0 | irr::scene::IAnimatedMesh |  [pure virtual] | 
| getBoundingBox() const =0 | irr::scene::IMesh |  [pure virtual] | 
| getDebugName() const | irr::IReferenceCounted |  [inline] | 
| getFrameCount() const =0 | irr::scene::IAnimatedMesh |  [pure virtual] | 
| getMesh(s32 frame, s32 detailLevel=255, s32 startFrameLoop=-1, s32 endFrameLoop=-1)=0 | irr::scene::IAnimatedMesh |  [pure virtual] | 
| getMeshBuffer(u32 nr) const =0 | irr::scene::IMesh |  [pure virtual] | 
| getMeshBuffer(const video::SMaterial &material) const =0 | irr::scene::IMesh |  [pure virtual] | 
| getMeshBufferCount() const =0 | irr::scene::IMesh |  [pure virtual] | 
| getMeshType() const | irr::scene::IAnimatedMesh |  [inline, virtual] | 
| getReferenceCount() const | irr::IReferenceCounted |  [inline] | 
| grab() const | irr::IReferenceCounted |  [inline] | 
| IReferenceCounted() | irr::IReferenceCounted |  [inline] | 
| setAnimationSpeed(f32 fps)=0 | irr::scene::IAnimatedMesh |  [pure virtual] | 
| setBoundingBox(const core::aabbox3df &box)=0 | irr::scene::IMesh |  [pure virtual] | 
| setDebugName(const c8 *newName) | irr::IReferenceCounted |  [inline, protected] | 
| setDirty(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX)=0 | irr::scene::IMesh |  [pure virtual] | 
| setHardwareMappingHint(E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX)=0 | irr::scene::IMesh |  [pure virtual] | 
| setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue)=0 | irr::scene::IMesh |  [pure virtual] | 
| ~IReferenceCounted() | irr::IReferenceCounted |  [inline, virtual] |